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jui
06
2005
Patch 1.01 disponible Version imprimable Suggérer par mail
Écrit par GIGN_Zwi   
bf2_gp.jpg

Le patch tant attendu est enfin disponible, il devrait corriger certains points "un peu négligés" par les développeurs, on retiendra :

    - Correction du browser interne.
    - Amélioration du système de bind.

Vous trouverez le patch ici.(14mo)

La liste complète des changements dans la suite.

Patch v1.01
  • Fixed in issue that caused the Multiplayer Browser to become unresponsive.
  • Fixed an issue where some game controls were not available to be rebound within the Options menu.
  • Fixed an issue with increasing performance degradation on servers.
  • Fixed a problem with shader caching on client/host : after the first map in a rotation, shaders would be loaded on the fly during gameplay.
  • Fixed a crash with rebinding LMB
  • Fixed a problem that caused environment mapping to not appear on reflective surfaces.
  • Fixed a crash that happened when a client picks up a kit that doesn't
    exist anymore.
  • Fixed a problem with AI when the game was paused for a long time: bots
    would become unresponsive and also shoot more accurately.
  • LOD distances tweaked on certain objects.
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Copyright (C) 2007 Alain Georgette / Copyright (C) 2006 Frantisek Hliva. All rights reserved.

Dernière mise à jour : ( 09-07-2005 )
 
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