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Novembre 2008 |
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Patch 1.01 disponible |
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| Le patch tant attendu est enfin disponible, il devrait corriger certains points "un peu négligés" par les développeurs, on retiendra : - Correction du browser interne. - Amélioration du système de bind. Vous trouverez le patch ici.(14mo) La liste complète des changements dans la suite.
Patch v1.01 - Fixed in issue that caused the Multiplayer Browser to become unresponsive.
- Fixed an issue where some game controls were not available to be rebound within the Options menu.
- Fixed an issue with increasing performance degradation on servers.
- Fixed a problem with shader caching on client/host : after the first map in a rotation, shaders would be loaded on the fly during gameplay.
- Fixed a crash with rebinding LMB
- Fixed a problem that caused environment mapping to not appear on reflective surfaces.
- Fixed a crash that happened when a client picks up a kit that doesn't
exist anymore. - Fixed a problem with AI when the game was paused for a long time: bots
would become unresponsive and also shoot more accurately. - LOD distances tweaked on certain objects.
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Dernière mise à jour : ( 09-07-2005 )
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